Hello guys
a game called CALL OF DUTY WARZONE have packet loss issue for my country .
i wanted to fix this issue with my isp . but we dont know what cause of this packet loss
problem is like this . when 150 player playing early game togather packet loss is like 90% ~ 50%
but when players drops and get out of the game packet loss decrease . till 60 ppl remain in server
after that packet loss stuck at 0% and everything get fine .
i even tried VPN for example when i use PPTP or L2TP packet loss still there . but when i use a TCP base VPN like SSTP or OPENVPN TCP
packet loss get fix from start.
my question is what should i do . when i ping the server it not respond to ICMP but i can ping a pingable ip from same prefix that game use . its ping is stable and low latancy. game use UDP protocol
can you guys tell me what layer of network maybe...